| Weapons | ‣ Light Weapons ‣ Fire-Starting Weapons |
‣ Februus Weaponized Coil ‣ |
| “ | Fires an electrical discharge that arcs beetween multiple enemies. Hold the trigger to charge up to 5 seconds; damage and number of jumps increases with charge time. Minimum charge time of 1.25s. | ” |
—Wilson's Notes | ||
| Februus Weaponized Coil | |
|---|---|
| |
| Gun Statistics | |
| Direct Damage per shot: | 20 Piercing |
| Burst Damage per shot: | 22.5 Shatter |
| Direct Damage per magazine: | 20 Piercing |
| Burst Damage per magazine: | 22.5 Shatter |
| Burst Radius: | 6 meters |
| Effective Vs: | Armor, Guns, Engines |
| Rate of Fire: | 2 shots/s |
| Delay between shots: | 0.5 seconds |
| Unload Time: | 0 seconds |
| Reload Time: | 1 second |
| Magazine Capacity: | 1 |
| Projectile Speed: | 0 m/s |
| Range: | 1000 meters |
| Jitter: | 4 deg |
| Spread radius at Max Range: | 70 meters |
| Size: | Light |
| Movement and Arcs | |
| Horizontal Angles: | 55 deg Left; 55 deg Right |
| Vertical Angles: | 40 deg Up; 50 deg Down |
| Additional Info | |
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Common Tactics
Commonly Used Ammunition
Update history
Balance Update 30.05.2023
- Primary: 8 -> 20
- Secondary: 9 -> 22.5
- Fire rate: 0.8 -> 2
- Reload: 1.25s -> 1s
- Max charge modifier: 10 -> 12.5
