Classes ‣ Gunner

Piloting Equipment Slots 1
Repair Equipment Slots 2
Ammunition Slots 3
Stamina Info
  • +25% reload speed
  • +30% rotation speed
  • +20 degrees yaw arcs
  • +40% pitch arcs

Gunners specialize in taking control of an airship's weapons and attacking enemy crafts. A gunner can switch between three different types of ammunition and the default ammunition type as the situation dictates, or make use of other weapons aboard the ship during a gun's automated reloading period to make full use of the ship's damage output. Gunners also carry a two repair tools into battle, but they will often resort to mainly maintaining their weapons and zone around it.

There are four available presets to save the most commonly used tool combinations. At clan level 7 an additional preset will be unlocked. However, the fourth (or fifth) preset (labelled 'R') will be changed to the captain's recommended loadout if one is accepted.

Piloting Equipment[edit | edit source]

The piloting equipment of choice for the Gunner is the Spyglass. This allows the spotting of enemy airships, which allows the team to easily find the location of enemies. A Range Finder is also a viable choice to determine whether a weapon is in range or not. All other equipment is likely to have no use, since Gunners will rarely find the need to pilot a ship.

Engineering Equipment[edit | edit source]

While guns are damaged, they lose their full potential by linearly dropping the rate of fire, and the rotation speed of the gun, what greatly reduces the efficiency of the gun. The Pipe Wrench and Dynabuff Industries Kit is the good choice for gunners looking to both rebuild their gun and keep its performance at peak height by repairing it, and buff hammer allow to increase damage output from guns as well as take role of buff engineer. Another option lies in to bring a set to maximize equipment maintenance in both rebuild and repair, such as the Shifting Spanner and Rubber Mallet(Fail-safe Kit).

Gunnery Equipment[edit | edit source]

The Gunner has the ability to choose three types of ammunition that they take with them into battle, excluding the default ammunition. Every gun stands ready to fire with the default ammunition. If you need to leave a gun prior to emptying a magazine, you can reload the gun('R' by default). Changing ammunition will cause the gun to immediately begin its reload phase, regardless of how much ammo is left in the clip, so it is smart to fire all shots, and then change ammo.

  • Burst Rounds are a good choice of ammo when the gunner wants to increase the AoE(Area of Effect) of a gun to damage multiple parts at once (Artemis Light Rocket Launcher). 
  • Charged Rounds give maximum DPS on guns with low clip sizes (Mercury Field Gun). 
  • Greased Rounds are great for guns with larger clips to result in high DPS (Whirlwind Light Gatling Gun).
  • Heatsink Clip is useful when fighting enemies that can set fires - not only does it prevent fires while loaded, but it also extinguishes all stacks of fire when the reload finishes.
  • Heavy Clip is perfect for weapons with a lot of random spread (Manticore Heavy Hwacha). 
  • Incendiary Rounds give guns the chance to ignite fires on components they hit (or, if the gun already has a chance to set fires, increase the probability of setting fire stacks). 
  • Lesmok Rounds are used on both short range (Dragon Tongue Light Flamethrower) and long range (Lumberjack Heavy Mortar) guns because they increase their range and make them easier to hit with. 
  • Lochnagar Shot is a high-risk, high-reward ammo that massively increases damage and reduces arming time at the cost of turning capability and damage to the gun. As a gunner, choosing ammunition that synergizes with a ship's loadout is essential for maximizing damage and efficiency.

Ranks[edit | edit source]

Rank Title Badge Rank Title Badge Rank Title Badge
1 Powder Monkey Gunner Badge1.png 4 Lookout Gunner Badge2.png 7 Able Gunner Gunner Badge3.png
10 Cannoneer Gunner Badge4.png 13 Bombardier Gunner Badge5.png 16 Aerial Gunner Gunner Badge6.png
19 Junior Artillerist Gunner Badge7.png 22 Artillerist Gunner Badge8.png 25 Chief Artillerist Gunner Badge9.png
28 Striker Gunner Badge10.png 31 Marksman Gunner Badge11.png 34 Gunnery Chief Gunner Badge12.png
37 Expert Gunner Gunner Badge13.png 40 Master Gunner Gunner Badge14.png 43 Master Gunner Elite Gunner Badge15.png

Gallery[edit | edit source]

Guns of Icarus Online Wikia Content
Airships GoldfishJunkerSquidGalleonSpirePyramidionMobulaShrikeMagnateJudgementCrusaderStormbreakerCorsair
Components ArmorHullBalloonEngines
Light Weapons Artemis Light Rocket LauncherAten Laser Mk. SBanshee Light Rocket CarouselBarking Dog Light CarronadeBeacon Flare GunDragon Tongue Light FlamethrowerEchidna Light Flak CannonHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine LauncherScylla Double-Barreled MortarWhirlwind Light Gatling GunSeraph Tempest Missile Launcher Mk. S
Heavy Weapons Hellhound Heavy Twin CarronadeManticore Heavy HwachaLumberjack Heavy MortarTyphon Heavy Flak Cannon Mk. ITyphon Heavy Flak Cannon Mk. IIMinotaur Heavy CannonNemesis Heavy CarronadeRoaring Tiger Heavy Detonator Mk. S
Weapon Types
Particle Weapons‎
Dragon Tongue Light Flamethrower
Projectile Weapons‎
Echidna Light Flak CannonTyphon Heavy Flak CannonTyphon Heavy Flak Cannon Mk. II
Scylla Double-Barreled MortarLumberjack Heavy Mortar
Rocket Launchers
Artemis Light Rocket LauncherBanshee Light Rocket CarouselManticore Heavy Hwacha

Beacon Flare GunHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine Launcher

Raycast Weapons‎
Barking Dog Light CarronadeHellhound Heavy Twin Carronade

Aten Laser Mk. SWhirlwind Light Gatling GunMinotaur Heavy Cannon

Classes PilotEngineerGunner
Piloting Equipment
Helm Tools
Chute VentDrogue ChuteHydrogen CanisterImpact BumpersKeroseneMoonshinePhoenix ClawTar Barrel
Sighting Tools
Range FinderSpyglass
Engineering Equipment
Repair Tools
Rubber MalletPipe WrenchShifting Spanner
Fire-Fighting Tools
Chemical SprayFire Extinguisher
Enhancement Tools
Dynabuff Industries Kit
Gunnery Equipment
Burst RoundsCharged RoundsGreased RoundsHeatsink ClipHeavy ClipIncendiary RoundsLesmok RoundsLochnagar Shot
Battle on the DunesCanyon AmbushDuel at DawnFight over FirnfeldNorthern FjordsParitan RumbleRed SepulcherWater Hazard
King of the Hill
Desert ScrapThe Labyrinth
Crazy King
Anglean RaidersKing of the Flayed HillsRaid on the Refinery
General Mechanics
Airship MovementFireStaminaWeather
Engineering Mechanics
Fire ImmunityRebuildingRepairing
Gunnery Mechanics
Damage TypesHit MarkersHit MechanicsProjectile Expansion
Achievements General AchievementsPilot AchievementsEngineer AchievementsGunner Achievements
Community ClanCommunity AmbassadorsUnderdogVeteran MatchesWanted
Weapons and Airships Data
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