Guns of Icarus Online Wiki
Weapons Heavy Weapons
Weapon Types ‣ Raycast Weapons
Minotaur Heavy Cannon


Minotaur Heavy Cannon
Minotaur
Gun Statistics
Direct Damage per shot: 72 Piercing (18 per projectile)
Burst Damage per shot: 180 Shatter (45 per projectile)
Direct Damage per magazine: 360 Piercing
Burst Damage per magazine: 900 Shatter
Burst Radius: 0 meters
Effective Vs: Armor, Guns, Engines
Rate of Fire: 0.67 shots/s
Delay between shots: 1.49 seconds
Unload Time: 5.97 seconds
Reload Time: 10 seconds
Magazine Capacity: 5
Projectile Speed: 700 m/s
Range: 1800 meters
Shell Drop: 0 m/s²
Buckshots: 4 projectiles
Jitter: 2 deg
Spread radius at Max Range: 63 meters
Size: Heavy
Movement and Arcs
Horizontal Angles: 40 deg Left; 40 deg Right
Vertical Angles: 30 deg Up; 20 deg Down
Horizontal Turn: 40 deg/s
Vertical Turn: 40 deg/s
Zoom Level: 1.5x
Additional Info

Each buckshot causes knockback 120 kN•s, 480 kN•s total per shot. The farther a shot hits a ship from its center of mass, the more spin is added to that ship.

A specialized support weapon that knocks back enemy ships. The farther you shoot from a ship's center of mass, the more spin it will add to push a ship off its gun arcs.

Wilson's Notes

A support weapon that knocks back enemy ships. Used to help friendly airships by keeping enemy airships out of gun arc. Can also be used to prevent rams although Kerosene and Moonshine prevent most ships from turning, due to increased angular drag effect. The Minotaur fires similarly to a Carronade with the addition of each buckshot causing knockback.

The farther it hits from a ship's center of mass, the more spin it will add to that ship. Raw damage does not affect strength of knockback, so for example Charged Rounds or buffs don't increase push effect.

With its Shatter damage, the Minotaur can be effectively used to snipe components like guns and engines with Heavy Clip.

The farther away from center of mass the shot hits and the lower the mass stat of the targeted ship is - the more effective the hit will be force-wise.

Common Tactics

The Minotaur Heavy Cannon is a support gun. It can be used either defensively, by turning enemies out of arc or pushing them away, or offensively, by disabling weapons and pushing opponents into terrain.

The moderate armor piercing damage works very well combined with a Hades or even Whirlwind Light Gatling Gun and another kill weapon like Echidna Light Flak Cannon for the finishing blow.

The Goldfish is perhaps the most vulnerable ship for this weapon due to a combination of factors, such as disabling pressure on the front heavy weapon, the location of the ship's center of gravity and relatively light armor.

Kerosene and Moonshine negate the turn effect almost completely on most ships (except Mobula and Galleon, in which the sheer distances from the center of mass allow for powerful hits force-wise) - making the usage of those helm tools during incoming Minotaur hits very effective for the gun to have negligible impact. When fighting against Minotaurs, the player on the helm can count hits, and time between shots to perfectly time stabilization effects while not over-burning the engines. Also lack of tracer makes it hard to use the gun at longer ranges.

Commonly Used Ammunition

Heavy Clip

  • Maximum effective range due to decreased jitter, allowing for more accurate applications of force in tactical positions. In addition, sniping of components is possible at longer ranges.
  • Lower DPS, this can be critical in terms of impact to the armor.
  • Decreased rate of fire to 0.54 bullets/s.

Greased Rounds

  • Can be used at close range to increase DPS to armor. However, due to twice less base damage per magazine than Gatling have, this works better against ships with less armor.
  • Increase DPS by 28%.
  • Slightly reduced damage per magazine.
  • Clip size increased to 6 rounds, more push force.
Guns of Icarus Online Wikia Content
Airships GoldfishJunkerSquidGalleonSpirePyramidionMobulaShrikeMagnateJudgementCrusaderStormbreakerCorsair
Components ArmorHullBalloonEngines
Weapons
Light Weapons Artemis Light Rocket LauncherAten Laser Mk. SBanshee Light Rocket CarouselBarking Dog Light CarronadeBeacon Flare GunDragon Tongue Light FlamethrowerEchidna Light Flak CannonHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine LauncherScylla Double-Barreled MortarWhirlwind Light Gatling GunSeraph Tempest Missile Launcher Mk. S
Heavy Weapons Hellhound Heavy Twin CarronadeManticore Heavy HwachaLumberjack Heavy MortarTyphon Heavy Flak Cannon Mk. ITyphon Heavy Flak Cannon Mk. IIMinotaur Heavy CannonNemesis Heavy CarronadeRoaring Tiger Heavy Detonator Mk. S
Weapon Types
Particle Weapons‎
Dragon Tongue Light Flamethrower
Projectile Weapons‎
Flaks
Echidna Light Flak CannonTyphon Heavy Flak CannonTyphon Heavy Flak Cannon Mk. II
Mortars
Scylla Double-Barreled MortarLumberjack Heavy Mortar
Rocket Launchers
Artemis Light Rocket LauncherBanshee Light Rocket CarouselManticore Heavy Hwacha

Beacon Flare GunHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine Launcher

Raycast Weapons‎
Carronades
Barking Dog Light CarronadeHellhound Heavy Twin Carronade

Aten Laser Mk. SWhirlwind Light Gatling GunMinotaur Heavy Cannon

Classes PilotEngineerGunner
Captain
Equipment
Piloting Equipment
Helm Tools
Chute VentDrogue ChuteHydrogen CanisterImpact BumpersKeroseneMoonshinePhoenix ClawTar Barrel
Sighting Tools
Range FinderSpyglass
Engineering Equipment
Repair Tools
Rubber MalletPipe WrenchShifting Spanner
Fire-Fighting Tools
Chemical SprayFire Extinguisher
Enhancement Tools
Dynabuff Industries Kit
Gunnery Equipment
Burst RoundsCharged RoundsGreased RoundsHeatsink ClipHeavy ClipIncendiary RoundsLesmok RoundsLochnagar Shot
Maps
Deathmatch
Battle on the DunesCanyon AmbushDuel at DawnFight over FirnfeldNorthern FjordsParitan RumbleRed SepulcherWater Hazard
King of the Hill
Desert ScrapThe Labyrinth
Crazy King
Anglean RaidersKing of the Flayed HillsRaid on the Refinery
Mechanics
General Mechanics
Airship MovementFireStaminaWeather
Engineering Mechanics
Fire ImmunityRebuildingRepairing
Gunnery Mechanics
Damage TypesHit MarkersHit MechanicsProjectile Expansion
Achievements General AchievementsPilot AchievementsEngineer AchievementsGunner Achievements
BadgesTitlesRewards
Community ClanCommunity AmbassadorsUnderdogVeteran MatchesWanted
Weapons and Airships Data
Customization