Maps ‣ King of the Hill ‣ The Labyrinth
The Labyrinth Specs | |
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Map Statistics | |
Type: | King of the Hill |
Point Limit: | 450 points |
Points per Kill: | 13 points/kill |
Time to Capture*: | 15 seconds |
Size: | 3000m×3000m |
Wind Strength: | no wind |
Modes: | 2v2 |
Related Maps: | Paritan Rumble, City Hunter |
*Time to fully capture/uncapture point with a single ship. Each additional (allied) ship increases capture rate by 50%. | |
Minimap | |
“ | A jagged skyline of crumbling towers and naked girders breaks the horizon over the clustered huts and painstakingly tilled fields of Paritus - all that remains of a vast, sprawling city whose name has been forgotten, but which the children of war call the Labyrinth, and avoid. It is in these twisted, broken streets that Gabriel once made his secret forays to salvage materials and construct his cobblework airship away from the narrowed eyes and scornful whispers of his neighbors. Today no visible trace remains of his labor, but scavengers and treasure-seekers come all the same to squabble over the ruins, compelled by rumors of buried secrets or the simple desire to unearth and possess a piece of a now legendary past. | ” |
—Lusse's Travels |
Mission
Type: King of the Hill
King of the Hill focuses on a single objective at the center of the map. Teams fight for control of the hill scoring point at a regular interval while they control it. A team wins once their score reaches the limit.
The map differs from the Paritan Rumble and in the center contains a square with the remains of a spherical structure.
Objectives
- Capture the point area with radius 200 meters around sphere
- Hold it until you reach the score limit of 450
- Capture and decapture time is 15 seconds